![]() ![]() ![]() Habaki was garbed in black, but this was changed to represent Lord Gyaku. ![]() For example, Alaric’s default outfit had red trim, as opposed to blue. Many of the backgrounds and character designs went through several revisions. Players would have to navigate the labyrinth to find their opponents, and characters would be unlocked for play only as they were defeated by Senzo and Habaki. This method of gameplay would have required the player to invest more time in order to complete the story mode. Beating the game with each character would produce a specific key which, when combined, would unlock the gates to the final confrontation with Lord Gyaku. In this preview, Kasumi Ninja had a very heavy story element to it. Kasumi Ninja was previewed approximately 8 months before its original release by a virtual game magazine distributed via CD. The game went through several changes before it was released to the public. As we can read on Wikipedia, Kasumi Ninja is a 1994 one-on-one fighting game developed by Hand Made Software and published by Atari Corporation for the Atari Jaguar. ![]()
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